Hi there and welcome. I am a graduate 3D Environment Artist with a MA degree in Game Art, from Escape Studios (UK). I specialise in 3D modelling, as well as I am diverse in a multitude of skill sets related to the games industry. I am Always willing to adapt and learn new software that will take my work to the next level.
Responsibilities:
- Low Poly Modelling
- High Poly sculpting and retopology
- UV unwrapping and texturing
- Using Github source control to add contributions
- Actively sharing daily progess updates to the Clickup productivity app
Software & Tools:
- Blender
- Substance Painter
- Unreal Engine 4
- Github
- Clickup
- Discord
- Clockify
- Google Workspace